Chapter 2 — The Quest
And thus begins Chapter Two.
Now, children.
There I was.
Kochi.
Shopping market.
Beside Mother.
My adult in charge.
My protector.
My legally appointed logistics department.
The council nods.
Mom had a goal.
Groceries.
Simple.
Responsible.
Civilized.
And I?
Children.
I had a goal too.
A sacred goal.
The council leans forward.
You see,
Toddler Nuo had a hobby.
Collecting things.
The council smiles.
Coins?
No.
Toys?
No.
Stamps?
No.
Something rare?
Debatable.
Something valuable?
Absolutely not.
Children.
Bottle caps.
The council goes silent.
Bottle caps?
Yes.
Bottle caps.
From sodas.
Energy drinks.
Whatever colourful little metal circles happened to survive being pried off glass bottles.
The council stares.
That was the collection?
Children.
Do not disrespect the Archive.
The crow was in me always.
The council reluctantly accepts this.
Now.
You might look at a bottle cap and see
trash.
Discarded metal.
Something swept away at the end of the day.
Toddler Nuo saw
treasure.
Different colours.
Different logos.
Different designs.
Some dented.
Some perfect.
Some familiar.
Some rare.
The council listens.
And if we are going to be poetic about it now
what is a bottle cap,
really,
if not a tiny gateway to a story?
The council pauses.
That is aggressively retrospective.
Fine.
Mostly they looked cool.
The council laughs.
Toddler Nuo adored them.
Back home,
I had a sack.
A proper sack.
Filled with bottle caps.
Years of accumulation.
Children.
A dragon hoards gold.
A crow hoards shiny things.
Toddler Nuo hoarded tiny metal garbage.
The council nods.
Every collector begins somewhere.
And every trip to the market with Mom
had a secondary purpose.
From her perspective:
shopping.
From mine:
looting phase.
The council opens the mission log.
PRIMARY OBJECTIVE:
FOLLOW MOTHER.
SECONDARY OBJECTIVE:
ACQUIRE CAPS.
Usually,
the system worked.
Mom walked.
I followed.
She inspected groceries.
I inspected the ground.
If a bottle cap appeared within reachable distance
acquired.
Into pocket.
Into bag.
Into the growing empire.
Then continue.
Children.
Perfect symbiosis.
Mother gets vegetables.
Child gets trash.
Everyone wins.
The council nods.
But this trip?
Different.
Very different.
Mom was shopping.
I was following.
Probably half listening.
Probably examining every piece of pavement for treasure.
Then
I saw it.
The council grows quiet.
Farther ahead.
A refrigerator.
One of those shop refrigerators filled with cold drinks.
And beside it
children
a butt load of bottle caps.
The council erupts.
TREASURE HOARD.
Not two.
Not three.
Not the occasional crushed survivor near a curb.
A pile.
Colours everywhere.
Some familiar.
Some
not.
The council leans forward.
New colours.
Colours I had never seen before.
Colours that,
at three years old,
I may not even have possessed names for yet.
There were simply:
red.
Blue.
Green.
And then
that one.
And that one.
And holy shit that one.
The council laughs.
Toddler taxonomy.
Exactly.
I stared.
Mother kept shopping.
And children,
the first great choice of the Wanderings arrived.
Stay with Mom?
Or investigate unprecedented bottle cap event?
The council becomes concerned.
Toddler Nuo considered the matter for approximately zero seconds.
Treasure.
I walked.
The council sighs.
Away from Mother.
Toward the refrigerator.
One tiny step.
Then another.
Mom behind me.
Caps ahead.
And with every step,
the distance increased.
Children.
At three,
this did not register as danger.
Distance was not a number.
There was no internal alarm saying:
You are leaving your guardian.
There was only the objective.
Caps.
I reached the shop.
The council watches.
And there they were.
Beautiful.
Colourful.
Abundant.
The greatest archaeological site Toddler Nuo had ever encountered.
The council nods solemnly.
I began collecting.
One.
Two.
Three.
More.
Into the backpack.
The council pauses.
You had a backpack?
Children.
Of course.
Every looter requires storage.
Tiny backpack.
Maximum capacity questionable.
Ambition unlimited.
Cap after cap disappeared inside.
The backpack grew richer.
Toddler Nuo grew happier.
Mission complete.
The council waits.
Yes?
No.
Children.
Because then
I looked up.
And saw the next shop.
The council freezes.
Oh no.
Oh yes.
Another refrigerator.
And beside it
more.
The council groans.
More bottle caps.
The same strange colours.
More than I had ever seen in one market run.
Now,
perhaps some new drink had launched.
Perhaps there had been some local promotion.
Perhaps the shops simply had an unusually glorious quantity of discarded caps that day.
The Archive does not know.
Toddler Nuo did not care.
All he knew was:
NEW LOOT ZONE DETECTED.
The council opens another marker.
So I walked.
Again.
Farther.
Collected.
Backpack.
Clink.
Clink.
Clink.
Then
next shop.
The council watches in horror.
More.
Children.
It became a trail.
Not breadcrumbs leading home.
Bottle caps leading away.
The council erupts.
Again.
Collect.
Next shop.
Again.
Collect.
Next.
Again.
And again.
And again.
The market had transformed.
I was no longer simply accompanying Mom.
I was following a questline.
One colourful little metal circle at a time.
The council grows quiet.
And this
this was the actual beginning.
Not when I first spotted the caps.
Not when I took the first few steps.
But when I reached one treasure pile,
finished,
looked farther ahead,
and chose to keep going.
The council nods.
That pattern.
One thing catches the eye.
You go see.
Then something beyond it catches the eye.
So you go farther.
Then farther still.
Children.
Decades later,
mountains would do this.
Roads would do this.
Dogs would do this.
Flowers would do this.
Markets would do this.
But first?
Bottle caps.
The council smiles.
The definitive first Wander
was a loot chain.
No destination.
No concept of return.
Just:
There are more over there.
Go.
I kept moving.
Mother kept shopping.
At least for a while.
The distance grew.
Shop after shop.
Caps after caps.
Toddler Nuo increasingly wealthy by standards understood only to him.
The council checks the backpack.
Value?
Zero.
Emotional value?
Infinite.
Exactly.
And somewhere behind me,
eventually
Mom looked down.
The council grows ominously quiet.
No child.
Perhaps she turned.
Perhaps checked the aisle.
Perhaps assumed I was crouched nearby looting something.
Then
nothing.
Children.
From my perspective,
the quest was going wonderfully.
From hers
her three year old son had vanished.
The council winces.
This is where every Wandering contains two stories.
The one experienced by the wanderer.
And the one experienced by everyone who realizes the wanderer is missing.
Bangalore taught that lesson later.
Or earlier.
Chronology has become hostile.
The council sighs.
But here it existed in its purest form.
Toddler Nuo:
Look at all these caps!
Mother:
WHERE IS MY CHILD?
The council erupts.
I had no phone.
No concept of addresses.
No money worth mentioning.
No ability to explain my location in a useful way.
No awareness that there was even a problem.
I was three.
Children.
Three.
And still
I marched onward.
Backpack slowly filling.
Bottle caps clinking with every step.
Perhaps humming.
Perhaps staring wide eyed at every refrigerator.
The Archive has lost those smaller details.
But the route survives in feeling.
Forward.
Treasure.
Forward.
Treasure.
The council listens.
And somewhere in that market,
without knowing it,
I crossed the invisible line between:
child briefly distracted
and
missing child.
The council goes silent.
That line mattered enormously to the adults.
Toddler Nuo did not even know it existed.
There was only another shop.
Another pile.
Another colour.
Another reason to move.
Children.
This is why I cannot pretend the Wanderings began with Bangalore.
Bangalore gave me the first conscious taste of being lost.
But Kochi?
Kochi reveals something older.
I did not learn wandering.
Apparently,
I arrived with it.
The council laughs softly.
Curiosity first.
Consequences later.
A philosophy suitable only for people with excellent luck and very worried mothers.
The council nods.
And yes
the bottle caps mattered.
Because a lesser treasure might not have done it.
If I had seen one toy?
Perhaps I stop.
If I had seen one sign?
Perhaps I look and return.
But bottle caps were collectible.
And the market kept producing more.
The quest had progression.
Reward loop.
The council becomes horrified.
Toddler game design.
Exactly.
See caps.
Collect caps.
Dopamine.
See more caps.
Repeat.
Children.
I had discovered an open world loot mechanic before I could properly spell my own name.
The council collapses.
And somewhere behind me,
Mom’s grocery mission had ended.
A new mission had begun.
FIND NUO.
The council opens two simultaneous quest logs.
TODDLER NUO:
COLLECT EVERY POSSIBLE BOTTLE CAP.
MOTHER:
LOCATE MISSING THREE YEAR OLD BEFORE HEART FAILURE.
The council stares at both.
Difficulty imbalance severe.
And so,
children,
the definitive first Wandering truly began.
Not with a train pulling away.
Not with a bus.
Not with a ticket.
Not with heartbreak.
Not with grief.
Not with drugs.
Not with wanting to see another state.
With a refrigerator.
A pile of strange coloured bottle caps.
And one tiny boy thinking:
Mine.
The council laughs.
Thus concludes Chapter Two.
The Bottle Cap Hoard.
The Crow Protocol.
The Looting Phase.
The Trail Of Refrigerators.
And The Moment Mother Realized Her Idiot Son Was Gone.
Children.
I did not know I was lost.
That distinction is important.
I knew exactly what I was doing.
Collecting bottle caps.
It was everyone else
who had the problem.